Narrative designer and writer
Alisa Lokalova
Wanted! Paid, to apply: a job.

Looking for an eely guy - a job. Lives somewhere in the area of game development, is known as "Narrative Designer"
As a Narrative Designer or Editor I can:
- Think over any stories to a tee: detectives, science fiction, fantasy, love stories, etc.
- Create universes and elaborate lore.
- Invent unforgettable characters.
- Design the tightest plots and tickle the senses.
- Describe game mechanics and adjust the plot to them.
- Find the clearest and brightest references and compose ultimately understandable TDAs for artist and game designers.
- Write a catchy fictional text in English or Russian.
- Pitch ideas and screen plays in an author's room.
- Generate ideas under a great pressure with a great speed.
- Love and cherish other authors.
- State the problems orally (and clearly) in time and solve them the most efficient way possible.
- Make jokes.
- Unmake jokes.
Me, Alisa
Long-long ago, in a faraway land there was born a girl doomed to be a storyteller. That was me :)
My boldest aim is to become an author of the same level as Andrzej Sapkowski, George Martin or Hideo Kojima.

Tools and skills:

- Miro.
- Google Spreadsheets, Google Docs (almost everything Google ever made).
- Atlassian: Confluence + Jira.
- Text editing in English/Russian.
- Writing in English/Russian, including fiction, marketing, UI snippets, documentation.
- Brainstorming.
- Team work.
- Learnability that no neuronet has ever dreamt of.
- Endless creativity that can't be suppressed by any stress!

WORKING EXPERIENCE

Game Garden (March-September 2022)

Industry: Game Development
Company website: https://game-garden.com/about/
Project: Criminal Stories
Position: Editor (Narrative Design)

Unique contribution to Criminal Stories:
  • Created one of the flagship visual novel episodes with the team from scratch.
  • Generated more than 20 episode ideas under emotional pressure in the shortest time (deadline status: “was urgent yesterday”).
  • Provided onboarding and released scripts of 7 authors.
  • Elaborated the additional commercial content concepts (dates scripts).

Responsibilities:
  • Creating plots, characters, plot forks. Writing scripts in English and Russian.
  • Full script producing pipeline from concept to final editing.
  • Paid choices (monetization), minigames design, creating investigation concepts as a game mechanic, setting TDAs for game designers and artists.
  • Communication with foreign authors.
  • Ideas pitching (author’s room).
  • Preparing marketing content (advertising creative scripts, game items description, mottos).
Fox Hustle (August 2021-now, part-time)

Company website: foxhustle.ru
Industry: Social Network, cryptocurrency, entertainment (Game Development)
Project: What Miller City hides
Position: Lead Narrative Designer and Author

Contribution:
  • Created a visual novel screenplay “What Miller City hides” from scratch.
  • Elaborated plot forks and 4 endings within 4 working days.
  • Set TDAs for the UI/UX designer and artists.
  • Created the event sequence in Miro.

Responsibilities:
  • Full script producing pipeline from concept to final editing.
  • Setting TDAs.
  • Communication with artists and designers.
Contacts

Address: Montenegro, Podgorica
WhatsApp +79270195394
Telegram @alisalokalova
Phone: +382 68 294759
Social: LinkedIn, Facebook, VK
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